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Modesty on the Move: Asiya Innovates Sports Hijabs For Girls

Businesses begin with an idea, but also a motive. At Asiya, the idea is to provide sports hijabs that are culturally appropriate, yet comfortable and flexible enough to stay in place while young Muslim girls play sports. The motive is to encourage confidence and community in a segment of the population that’s been hesitant to participate.

Founded by Fatimah Hussein and Jamie Glover, Asiya’s mission is to use sports to inspire self-confidence and leadership skills that will carry into adult life. As a whole, Muslim girls are about 50 percent less likely to participate in sports than their peers in other religions. Asiya hopes to reverse that trend, starting with the uniform.

Muslim garments emphasize modesty while sacrificing the flexibility and comfort needed in athletics. Asiya’s active wear is designed to bridge the gap. It respects traditional norms but modifies the style and material to make more breathable clothing. The company is launching with three sports hijabs, all designed by local Muslim women. The response has exceeded expectation.

The company’s crowdfunding campaign closed at 152 percent of its goal, with orders and press from all over the world. Other sports hijabs are made in foreign countries and are less comfortable, Hussein explains. Asiya’s products are designed by women who wear them and understand the needs and feel.

The hijabs will be manufactured locally. “Our mission was always to be made in Minnesota,” she says, even before the funding campaign took off. Materials cost more locally, but making the hijabs at home decreases the cost of shipping and ensures ethical labor practices, Hussein says.

Asiya is currently producing its first run of hijabs, which are currently sold online. Hussein says swimwear and casual active wear like yoga pants and longer tunic shirts are on the horizon: clothes that any modest woman will want to wear, whether she’s a practicing Muslim or of another faith. She sees potential markets in college and university bookstores.

Ultimately, Asiya’s garments are about comfort, modesty and safety, but also strong. “I think a lot of girls are not playing sports because the encouragement is not there from a young age,” Hussein says, summarizing her goal for the business. “Now there is a product to make sure these girls can play just like any girl.”

She’s already received feedback from the local community who have tested her product. “The girls say they feel very confident: that it has made them play more fairly.”

That’s exactly the message Hussein wants to hear. As Asiya grows in the next year, Hussein plans to enlist brand ambassadors to spread that word worldwide. It’s not strictly a product that Asiya is selling, it is the idea that, with confidence, young girls can become leaders.
 
 

U of M Launches Product Design Program to Grow Local Talent

MSP proudly hosts “major product design companies like Target, 3M, Medtronic, General Mills, Cargill,” says Dr. Barry Kudrowitz, McKnight Land-Grant Professor of Product Design at the University of Minnesota. However, he adds, “They’re all hiring their product designers from other states.”

Kudrowitz and the U of M are changing that, as Kudrowitz has helped spearhead the new Product Design major that the college introduced this fall and he’s excited to see how it develops with time.

Product Design is similar to engineering, he says, but with more creativity and humanistic skills. “There is a need for a different kind of designer, someone that can do the technical stuff and the artistic side of things,” he explains. Product Design will bring a new type of designer to the workforce, he says, one that has the technical skills to make a product work, but is also a dynamic and creative team player.

Kudrowitz was inspired by programs in northern Europe, having worked as a visiting researcher in the Netherlands and at the Massachusetts Institute of Technology (MIT). The U of M recruited him after he earned his Ph.D. at MIT, where he developed a Toy Design class that he’s brought to the U of M as part of his new program. He also teaches the intro course, Creative Design Methods.

Product Design began as a minor in the graduate school before moving to the U’s undergraduate program a few years ago. As more students signed up for the classes, the U was also approached by local businesses to develop something in tune with their needs.

“We had a handful of town hall meetings where we would get several dozen industry representatives sharing what they think the major should be,” Kudrowitz explains. “They all want to hire people from this program.” While there is industry support, the U has been careful that it maintains an educational focus while cultivating tomorrow’s designers—who will hopefully stay in the Minnesota workforce.

Local companies are involved in the classroom, leading development ideas and sponsoring design concepts, but for Dr. Kudrowitz it’s about using that experience to show how design works at a fundamental level, whether that’s starting with a toy or making a specialized manufacturing product. It’s about building a portfolio and experience for students in a hands-on environment that mixes engineering, anthropology, business and industrial design.

In his U of M Toy Design class, the emphasis is on process while using a product that everyone understands. “We could call the class Product Design,” he says. “We just happen to be making toys because it’s naturally fun to design something for play.” But whether designing a toy or a medical device, he says, his classes teach the same business lessons.

In the 2016-2017 school year, the Product Design program is only open to transfer students who have changed majors, about 30 in total. Kudrowitz expects about 40 new students will be accepted when the program opens to incoming freshmen next year.
 

Auslandish: Whimsical Worlds and Entrepreneurial Collaborations

 
 
It’s a world in which the rugged coastline of Lake Superior’s North Shore is rendered in brightly colored forms and tribal motifs, and populated with T Rexes, octopi and UFOs. National parks receive the same treatment, swirling in ribbons of pattern and color; places where silvery robots and furry Bigfoots camp and fly fish with their dinosaur pals.
 
If you haven’t guessed by now, this is Auslandish, worlds created by St. Paul artist and illustrator Sarah Nelson. She recently hosted her first pop-up art sale in the Creative Enterprise Zone of St. Paul, in conjunction with the opening of an online store featuring her work and collaborations with other artists. A hot item during the pop up was a new bag designed by Ashley Duke of Viska, a Minneapolis company, festooned with one of Nelson’s whimsical images.
 
The story begins when Nelson was working at a café and her boss told her to take a Sharpie and draw on the walls. “So I did,” she says. “And a style emerged.”
 
“The art I do is primarily whimsical and illustration based,” she says, “and incorporates a lot of detail, pattern and story.” Why the UFOs and dinosaurs? “I like to take moments and natural places that are magical and bring in the otherworldly, to reflect what’s being experienced in your mind and heart at the moment. Weird whimsical creates help commemorate that feeling.”
 
In 2013, Corner Table restaurant in Minneapolis commissioned Nelson to create a hand-illustrated, custom wallpaper for the space. “People strted resonating with the work,” she says, “and I started getting commissions,” including from City Pages. “I realized this could become a business. I decided this work was bringing joy to people.” So mashing up words like outside and outlandish, while referencing her Austrian upbringing, resulted in Auslandish. An early show of her work sold out in less then 24 hours.
 
Nelson creates from her studio in the Midway neighborhood and she’s seeking out new collaborative opportunities. She’s currently working on a local band’s album, exploring innovative work with textile artists and still designing wallpaper.
 
The online store includes prints, originals and hand-crafted goods created in collaboration with other artisans. Auslandish next pops up at the Women Artists + Entrepreneurs Holiday Bazaar, November 10 at Woodford Sister Photography in the California Building in NE Minneapolis.
 

Minneapolis Idea eXchange to Incorporate Design Thinking in Free "Power of Ideas" Event

A year ago, the Minneapolis Idea eXchange (MiX) launched its festival of ideas in downtown Minneapolis during a lively event in which innovators from throughout MSP inspired participants to think in fresh new ways about the initiatives proposed in the Minneapolis Downtown Council’s 2025 Plan. On Wednesday, October 12, MiX resumes with its 2016 program, “The Power of Ideas.” Networking begins at 4:30 p.m., with the program scheduled from 5-6 p.m. The event takes place at Brave New Workshop.
 
John Sweeney, owner of Brave New Workshop, is kicking off the event along with Elena Imaretska. The two co-wrote the recently published book The Innovative Mindset. “MiX is a program that recognizes MSP as a world-class wellspring of innovation and a place of ideas,” Sweeney says. “The premise of our book is that you choose your mindset during your every waking hour. We work on helping people take a very practical approach to cultivating and maintaining an innovative mindset, in order to use skills like brainstorming and methodologies like design thinking to solve challenges.”
 
Following Sweeney and Imaretska’s group exercise in finding an innovative mindset, Tom Fisher, director of the University of Minnesota’s Metropolitan Design Center and author of Designing Our Way to a Better World, will guide an introduction to design thinking and launch the workshop portion of the event. Other panelists scheduled to participate in the event include Sondra Samuels of Northside Achievement Zone and Peter Frosch of Greater MSP. 
 
Minneapolis is “working on a commitment to end homelessness by 2025, figuring out how bicyclists and pedestrians and cars can navigate our roads together, how we can have a more equitable distribution of graduation rates in high schools, how to make the arts more accessible for everyone—the list goes on and on,” Sweeney says. MiX was created, in part, to address and provide working solutions for such problems.
 
“I’m passionate about gathering together a group of people with many different points of view to generate opportunities for harvesting the creativity and innovation that already exist here,” adds Imaretska. “That’s the beauty of innovation: Who knows what spark of an idea may trigger something bigger.”
 
The event will include a service component: A new take on the idea of “happy hour,” during which participants will make sandwiches that will be distributed to the homeless. “By matching a sense of service with a culture of innovation, we hope powerful things will be happening," says Imaretska.
 
Sweeney adds that he hopes this year’s MiX will result in outcomes that reflect “the hopefulness of starting. When you have 200 people in a room with open minds and a beer in their hands and a smile on their faces, then it’s a start. I'm excited to be a part of something that could someday be referred to as ‘the start.’”
 
MiX is free and open to the public. Register for MiX 2016: “The Power of Ideas” here.
 

Schulze School of Entrepreneurship hosts crash course in "human-centered design"

On May 13, the University of St. Thomas’s Schulze School of Entrepreneurship hosted at least 50 MSP and Greater Minnesota nonprofit leaders and social entrepreneurs at DesignHack!, a one-of-a-kind event billed as a crash course in “human centered design.” The goal: to leverage the same principles behind simple but radical consumer product improvements, like OXO’s now-ubiquitous kitchen measuring cup with angled 3D fill lines.
 
DesignHack! Used Stanford University’s five-step design thinking model — which asks designers to approach problems “looking out from the inside, not outside in” — to tackle a core challenge: How do we rethink philanthropy to increase public engagement?
 
Dr. AnnMarie Thomas and Laura Dunham, who teach at the Schulze School, led attendees through design thinking’s five steps:
 
  1. Empathy: Discovering users’ implicit and explicit needs — the learning phase
  2. Define: Refocusing questions to drill deeper into users’ needs and determine how they can be met through design
  3. Ideate: Brainstorming creative design solutions
  4. Prototype: Making those solutions tangible
  5. Test: Determining whether those solutions work in practice
 
The typical design project takes weeks or even months, noted Dunham. DesignHack! attendees had just a single workday, so they weren’t able to run through a proper start-to-finish simulation.
 
But they did get to wander Minneapolis’s skyway system on a busy Friday, pulling aside passersby and asking open-ended questions about their relationship with modern philanthropy. Participants worked in pairs: one lead questioner and one note-taker/observer, with roles flipping periodically.
 
Per Dunham, they followed some basic design thinking “do’s” and “don’ts”:
 
  • Do listen more than you speak
  • Do ask how, then follow up with why
  • Do probe for specific experiences and stories, not abstractions or generalizations
  • Don’t ask leading questions (“push polling”)
  • Don’t monopolize the conversation
  • Don’t try to fill silences
  • Don’t push the respondent to wrap up or conclude
  • Don’t reaffirm your own bias
  • Don’t ask what respondents want
 
In other words, don’t look for empirical conclusions right away. Instead, allow respondents to create their own narratives. “Be more Oprah than Edison,” quipped Dunham.
 
“Channel your inner two-year-old,” added Thomas. “Ask ‘how this’ and ‘why that.’”
 
It’s safe to bet that DesignHack! attendees didn’t solve philanthropy’s engagement problem in the course of a single afternoon. But they definitely left Minneapolis equipped with new tools for tackling the complex issues that vex their organizations every day.
 

With mobile speakeasies and off-road extravaganzas, SixSpeed brings brands alive

MSP’s edgiest marketing agency is growing — fast. Back in 2012, when The Line first caught up with SixSpeed Agency, the irreverent “brand experience” outfit had just over 20 employees. Today, it’s topped 50, with more hires planned for this year.
 
And that’s just the human headcount. SixSpeed has three canine helpers: Samson, the office dog; Hank, the shop dog; and Frannie, the office princess. (She clearly runs the show.)
 
SixSpeed occupies an unusual niche in MSP’s busy creative landscape. The agency has an internal creative/design team staffed with graphic artists, digital gurus, copywriters, editors: fairly standard. But SixSpeed also has a “production” team responsible for putting on singular events and experiences — the “experience” in “brand experiences” — for clients like Red Bull and Polaris. The agency has a heavy hand in Red Bull’s Crashed Ice series; in 2013, SixSpeed put on an off-road extravaganza tour to promote Polaris’s new RZR vehicle line.
 
SixSpeed also has an in-house “build” team, housed in an 8,000-square-foot shop at the agency’s headquarters. The build team is responsible for turning SixSpeed’s offbeat ideas into tangible things. Its most recent creation is a “mobile speakeasy” cart dubbed Thunderbuss, or ‘Buss for short: a “custom chopped” vintage motorbike attached to a monstrous wood-paneled cart with taps, holders and all the supplies needed to make a killer cocktail.
 
According to principal Andi Dickson, it’s rare for an agency to have in-house creative design and build capabilities under the same roof. In fact, Dickson isn’t aware of any MSP agencies that fit the bill. Rather than invest in an internal build team, most agencies work with external contractors as needed. That might help control costs, but at what cost?
 
SixSpeed’s blue-chip clients hold the agency to high standards, notes Dickson. They expect projects to be completed quickly, on spec, and with a level of quality and consistency that’s difficult to find on the freelance market.
 
Aside from being good for business, keeping everything in-house is great for employee morale. SixSpeed’s design team can walk across the office and actually touch the fruits of their labor, gaining a sense of pride and ownership that’s out of reach for creatives at less hands-on agencies.
 
“Creative people like nothing more than watching their ideas come to life,” says Dickson. “SixSpeed’s creative and build sides are really like two halves of the same brain.”
 

Ova Woman: The nation's only comprehensive women's health e-commerce community

Barely six months after its launch, Minneapolis women’s health startup Ova Woman is taking the reins as a national thought leader on issues routinely — and entirely without justification — dismissed as taboo.
 
Elise Maxwell, Ova Woman founder and CEO (and full-time Carlson School of Management MBA student), calls Ova Woman “the [country’s] only comprehensive, puberty-to-post-menopause women’s health e-commerce community.”
 
Maxwell is funding Ova Woman with the proceeds from two entrepreneurship competitions — $5,000 from the 2015 Acara Challenge and $31,000 from the 2015 MN Cup — and a $5,000 Sands Fellowship grant. According to remarks at October’s Minnesota Venture Conference, she’s targeting a $500,000 raise by June of 2016 and $1.6 million by the end of 2017.
 
Ova Woman publishes a lively mix of frank, useful content through four professional, if not always polished, channels: the Ova Vlog, a video blog usually featuring Maxwell and at least one friend or colleague; Your Questions, Our Answers, an in-depth question-and-answer resource with input from clinicians; Ova Stories, a long-form content portal; and The Speculum podcast, which “explores different intimate health issues,” says Maxwell.
 
Ova Woman is unsparing in its treatment of taboo topics. The inaugural Speculum podcast, for instance, devotes more than 20 minutes to the topic of douching; the second gives similar play to genital exams and anatomical awareness.
 
Maxwell wants to turn Ova Woman into an authoritative resource for fact-based information about women’s health, including potentially embarrassing issues that many refrain from discussing in public.
 
When it comes to women’s health issues, “[t]rust shouldn’t just mean a medical practitioner’s voice,” says Maxwell. “Other women’s opinions and experiences are valuable as well.”
 
Maxwell stresses that Ova Woman’s content isn’t meant to replace or counterbalance clinical advice. In the short term, her aim is to create a friendly, useful portal that offers actionable advice: a crowd-sourced alternative to WebMD.
 
Ova Woman’s longer-term plan — and the reason for its ambitious fundraising goal — is to build out a comprehensive retail platform with common and lesser-known products for a wide range of women’s health needs. There’s a huge market to reach: More than 100 million U.S. women experience incontinence, painful intercourse or period leaks, according to Ova Woman.
 
Ova Woman won’t manufacture its own products, at least to start. Instead, Maxwell plans to aggregate the best women’s health gear on the market for sale on its website, along with detailed, unbiased educational material, reviews and testimonials culled from a growing network of Ova Woman product testers: a cross between Amazon and Consumer Reports, with a laser focus on women’s health.
 
If Ova Woman’s retailing efforts are successful, says Maxwell, the company may launch its own white label — literally stamping its seal of approval on the best women’s health products available.
 

Record Together creates new collaborative app for musicians

There’s about to be a new way for amateur and professional musicians to collaborate on original music without regard for geography — and it’s made in MSP.
 
Record Together, an innovative recording and idea-sharing platform developed and promoted by MSP brothers Scott and Mike Bishop, is nearing the launch of a completely revamped application that allows multiple musicians to collaborate on the same song, no matter where they live or whether they have access to sophisticated instruments and recording equipment.
 
Think of Record Together as a virtual, remote music studio that connects musicians who’d otherwise never even hear of each other, let alone meet up for a recording session. Users lay down one or more tracks — anything from an isolated piano line to a four-piece band’s guitar, bass, drum and vocal tracks. They then “draw in” outlines for other tracks (for instance, a vocal harmony to accompany the piano line) using automated music software and publish to Record Together’s online marketplace. Once published, other users record their own tracks to replace the drawn-in outlines and create a whole (or at least more complete) composition.
 
Record Together is intentionally designed for musicians of all ages, abilities and levels of seriousness. “We cater to professional jazz musicians with mindblowing musical skills and years of experience,” says Mike Bishop, “along with high school kids just messing around with a guitar or saxophone in the basement.”
 
The Bishop brothers fleshed out the revamped Record Together platform with non-technical, cost-conscious users in mind. According to Scott Bishop, Record Together isn’t the only cloud-based music recording solution that empowers cross-border collaboration. But musicians would be hard-pressed to find a simpler, more cost-effective option.
 
“Access to a professional recording studio is a major barrier to entry for most musicians,” he says, “due to the high cost of reserving studio space and the limited amount of space available.” Musicians who record demo tapes or digital imprints on their own solve the cost problem, he adds, but sacrifice collaborative potential and sound quality.
 
“Our objective with Record Together is to reduce recording expenses and remove every possible barrier to enjoyment and creativity,” says Mike Bishop. “We want to move users closer to their end goal — making great music.”
 
The updated Record Together app replaces a legacy platform born in 2011. The legacy platform was built around “opportunities” — calls for single-track contributions to unfinished songs. For each opportunity, users submitted recordings that fit the stated requirements; the opportunity’s poster then selected the winner and paid the creator an agreed-upon sum. The new platform is still transactional — “We want users to get something back for their contributions,” says Scott Bishop — but the “draw in” feature allows for a more seamless and expansive collaboration process.
 
Although the Bishops are coy about when the new platform will roll out to the public, they’re not shy about their plans or ambition. The brothers are currently putting out feelers for a seed funding round, says Scott Bishop, in the hopes of scaling the platform and ensuring that “everyone who wants to use it will be able to from day one.”
 
After that, the sky’s the limit. “We believe that Record Together has the potential to do for music what YouTube did for video,” he says.
 

U of M entrepreneurs launch Lionheart Cider

Seven recent graduates of the University of Minnesota, who met in the Carlson School’s Entrepreneurship in Action class, are taking the course’s title to heart. Within weeks of coming together last fall, the group had hatched an idea for a homegrown premium hard cider brand called Lionheart Cider.
 
Thanks in part to ample startup funding secured through Entrepreneurship in Action, Lionheart was a student division semi-finalist in the 2015 MN Cup — a huge leap for a concept that has yet to see its first birthday.
 
Lionheart closed its first production round last month and is now on shelves in about 120 liquor stores in MSP and surrounding areas, with Artisan Beer Company handling distribution. The suggested retail price on its 16-ounce can 4-packs is $7.99, which co-founder Anna Lin says is “affordable” relative to other premium craft cider brands.
 
Co-founder Jason Dayton, one half of an avid father-son home cidermaking team, developed Lionheart’s “not too sweet” recipe. “Lionheart is designed for people who find popular brands like Angry Orchard to sweet,” Lin says.
 
Lionheart’s co-founders aren’t typical startup types. Some were finance and business majors, but others focused on journalism (like Lin), agriculture and music during their undergrad years. All are first-time entrepreneurs “who don’t always know what we’re doing,” says Lin, who admits that the group has quibbled over plans and tactics.
 
“But the difficult periods present the greatest learning opportunities,” she adds.
 
Some Lionheart co-founders do have entrepreneurial pedigrees, including Lin herself. Lin’s father, a former truck driver, worked his way into the fueling industry shortly after China’s economy liberalized in the 1980s. He now owns a thriving gas station business. Not to be outdone, her mother runs two coffee shop franchises in China.
 
“[My parents’] hard work is why I’m here in Minnesota, speaking a second language fluently, meeting amazing people,” and learning firsthand what it takes to be an entrepreneur, says Lin.
 
In the near term, Lionheart’s team is looking forward to soliciting customer feedback on its original cider recipe and growing its Minnesota account base. But Dayton and the rest of the group are already mulling new flavors and styles within the “not too sweet” universe, plus an expanded distribution footprint.
 
“We eventually hope to have several varieties and distribute in multiple states, perhaps even nationally,” says Lin.
 
Lin herself may not take part in Lionheart’s long-term growth. Her current visa expires next year, and she’ll have to find work in journalism or a related field — and a sponsorship from any potential employer (Lionheart may not count) — to qualify for a longer-term work visa that allows her to stay in the United States. Given federal work visa caps and intense competition from highly qualified candidates, Lin knows she might not make the cut — though she’s eternally optimistic.
 
Regardless of how Lionheart’s leadership team — or the company itself — looks in three years, the experience has already been immensely rewarding for Lin and her colleagues. “It’s an amazing blessing to be able to come [to the United States] and work on a project like this,” she says. “I never would have hung out with or spoken to any of [my colleagues] were it not for Lionheart.”
 

Artist Cindy Lindgren debuts City of Lakes fabric line

Prolific MSP artist Cindy Lindgren is teaming up with Modern Yardage, a digital fabric printing company, to launch a Minneapolis-centric fabric line called “City of Lakes.” Lindgren debuted City of Lakes this May at the International Quilt Market, a national trade show. The fabrics feature iconic Minneapolis images, including Lake Calhoun, Lake of the Isles and Lake Harriet, plus the downtown skyline, Uptown theater marquee, bikes and Nordic skis.
 
“City of Lakes is my tribute to the wonderful chain of lakes and all the activities we love to participate in, whether it's music, nature or biking,” Lindgren explains.
 
The City of Lakes concept could soon go national. “[City of Lakes] got a lot of attention” at the International Quilt Market, says Lindgren. She’s already been approached by several other U.S. cities about custom-designed hometown fabric lines. She plans to finish work on her first two non-MSP city lines — Appleton, Wisconsin, and Watkins Glen, New York — in the coming months, with an eye to snagging additional clients and selling her work in local stores.
 
For now, Lindgren is throwing her multi-pronged marketing operation behind City of Lakes. She sells the fabrics themselves through Modern Yardage, her preferred fabric production partner. “Modern Yardage prints fabric on demand, so it can offer niche themes to their customers,” she says, giving “designers...a lot of freedom to create unique designs not offered by other large fabric companies.”
 
Lindgren sells City of Lakes prints and cards at her personal Etsy shop and “various gift shops and stores around MSP,” including The Minnesota History Center, Bibelot, The University of Minnesota Book Store and The Como Conservatory. Suburban outposts, such as the Mall of America’s Afternoon Store and Edina’s West Elm outlet, offer Lindgren’s work as well.
 
Lindgren also maintains a fruitful collaborative relationship with The Linden Tree, a specialty fabric shop and creative hub in Linden Hills. Linden Tree staffers consulted closely with Lindgren during the City of Lakes project’s design phase, produced prototype samples and reserved ample shelf space for the finished products.
 
Though MSP will always be City of Lakes fabrics’ natural home, Lindgren is actively seeking licensing partnerships with printers, retailers and apparel-makers in Minnesota and beyond. Current licensees include Great Arrow Graphics, Check Advantage (a personal check printer) and Janome (pending).
 
Lindgren describes her artistic style as “Craftsman Nouveau,” which include such stylistic hallmarks as “rich color palettes” and clean lines.
 
“My inspiration comes from William Morris, Frank Lloyd Wright and the WPA-era posters,” says Lindgren. “I'm also influenced by my midwestern upbringing and choose to illustrate the places, plants, flowers and birds around me.”
 
 

mini_polis debuts at Creative City Market

mini_polis, the winner of Minneapolis’ third annual Creative City Challenge, will be on display August 13 at the second Creative City Market, held from 4 to 9 p.m. at the Minneapolis Convention Center Plaza. mini_polis will be on display at the plaza for the third and final Creative City Market, on September 10, and remain outdoors until October 15.
 
Dubbed “a miniature city of collective imagination,” mini_polis is a scale model of downtown Minneapolis some 50 feet in diameter.
 
Unlike the past two Creative City Challenge winners, which were constructed by small teams of dedicated artists, mini_polis is the fruit of dozens of professional and amateur craftspeople’s labor. SocialSculpture, a Minneapolis-based sculpture collective led by Niko Kubota, oversaw the basic design and provided pre-made kits for guided construction of individual houses and apartment buildings at five supervised workshops held in April and May this year. Staff members from Leonardo’s Basement were on hand at all five workshops to guide less experienced makers. All participants were invited to record their stories and thoughts for a multimedia station that accompanies mini_polis on the Convention Center Plaza.
 
mini_polis’s miniature buildings are surrounded by gentle ramps and walkways that follow the outline of Minneapolis’ Interstate highways, allowing viewers (including those in wheelchairs) to enter and explore the sculpture. According to mini_polis’s website, visitors can “respond to builder’s dreams…[and] make their own place-specific comments about the city” using chalkboard paint on the sculpture’s surface.
 
mini_polis’s showcase event, Creative City Market, is no less engaging. The Minnesota Craft Brewers Guild will be on hand to pour local craft beer favorites, with fair food (roasted corn, brats and hot dogs) for sustenance. The plaza’s performance space hosts local musician Mayda from 5 to 6, the Milu Milu Couture fashion show from 6 to 6:30, and spoken word performances (various artists) from 7 to 9. A locally produced movie, presented by the Minneapolis-St. Paul Film Society, will be shown. Local makers and vendors — painters, tattoo artists, textile and jewelry specialists, potters and others — will mingle with the crowd, educating and delighting patrons.
 
“Creative City Market is a free monthly experience in the heart of our downtown that celebrates the art of making,” says Kristen Montag, Meet Minneapolis communications and public relations manager.
 
Creative City Market is sponsored by the Minneapolis Convention Center, the City of Minneapolis and Meet Minneapolis, with support from Northern Lights.mn and the Musicant Group.
 

The Brandlab boosts diversity with new curriculum

 
The BrandLab, an innovative nonprofit supported by MSP’s biggest creative agencies, is actively broadening creative-industry networks to introduce young people from diverse backgrounds to the dynamic world of advertising and marketing. With more than 600 students enrolled in The BrandLab's classes this semester and with ambitious plans for growth, the organization is wrapping up a curriculum revamp that will make its lessons even more engaging to MSP’s brightest young minds.
 
The BrandLab has a simple yet ambitious goal: To boost diversity and inclusion in the creative industries through education and network building. According to Ellen Walthour, The BrandLab’s executive director, MSP’s advertising and marketing agencies — from big players like Olson and Carmichael Lynch to smaller, independently run outfits — should be every bit as diverse as the clients they represent and the consumers to whom they market.
 
“The ad industry is trying to break out of traditional modes of hiring, which tend to be network-based and thus less diverse than the talent pool as a whole,” says Walthour. “The BrandLab’s goal is not to eliminate personal networks from the equation, but rather to broaden and reframe them to include a more representative range of perspectives.”
 
According to Walthour, the industry’s long-term success could turn on its ability to attract and retain diverse talent. “Our region’s demographics are rapidly shifting,” she says. In Hennepin County, children of color account for about one in two births, and nearly 20 percent of the county’s college grads are people of color.
 
The industry recognizes the need to adapt to this new demographic reality. On April 22, more than 200 advertising professionals, Fortune 500 executives and media types packed into Brand New Workshop for “Moving Beyond Representation to Full Inclusion,” the latest panel discussion in The Brandlab’s Fearless Conversation Series. Panelists from General Mills, Cargill and Minneapolis ad agency Carmichael Lynch offered frank, occasionally uncomfortable answers to MPR host Tom Weber’s questions about racial and ethnic diversity in MSP’s creative industries.
 
Judging by the probing queries and nuanced answers, diversity and multiculturalism clearly weigh on the minds of MSP’s advertisers, marketers and commercial artists. The consensus: Though creative workplaces are slowly becoming more diverse, full inclusion is more elusive than would appear from the increasingly multicultural TV, print and digital ads produced by many local agencies.
 
The BrandLab may have the solution. Founded in 2008 by John Olson, the late principal at the legendary agency Olson, the organization hires professional instructors to teach elective marketing and advertising classes at local high schools, including St. Paul’s Johnson Senior High. Volunteer helpers, who are often creative-industry professionals, share real-world experiences and techniques to add context and perspective.
 
These classes cover industry history, ethics, culture and theory. One highlight: An engaging, if uncomfortable, lesson on “extraordinarily racist and sexist ads from the early 20th century,” says jabber logic principal Amee Tomlinson McDonald. Along with Emily Ronning, The BrandLab’s curriculum design director, she’s spearheading the organization’s curriculum redesign. By confronting advertising’s ugly past, The BrandLab’s multicultural students gain a visceral understanding of what they’re up against — and why they need to lend their voices and talents to the conversation.
 
These awkward ads are just one example of Tomlinson McDonald and Ronning’s revamp, which shifts the focus from traditional pedagogy (think half-hour lessons) to a more interactive, engaging model.
 
“It sounds cliched, but kids really do have short attention spans,” explains Tomlinson McDonald. “We’re using 30 to 60 second videos, real-world case studies, digital images” and other varied media “to keep kids engaged.” J. Crew’s YouTube page proved a particularly effective teaching tool, she mentions.
 
Students also dive deep into key agency roles: copywriting, graphic design, video production, project management, and even positions like accounting. By the end of the semester, they’re knowledgeable enough to put together mock projects for actual clients, whose employees hear pitches, critique work, and sometimes adopt aspects of a draft campaign.
 
The new curriculum is “in beta” in all of The BrandLab’s classrooms this semester. After some tweaks and improvements, a more finalized version will roll out for the next school year, though Walthour notes that The BrandLab’s curriculum is “always looking for ways to improve and adapt.”
 
The BrandLab doesn’t rely solely on classroom instruction. Throughout the semester, heavily programmed field trips to MSP-area agencies give students the chance to interact with creatives in their natural environments — and, possibly, get a sneak peek at their future workplaces.
 
On an April 21 trip, for example, Carmichael Lynch, Colle+McVoy and Olson each hosted 20+ Johnson Senior High students for two hours of tours, informational videos, Q&A time and — of course — a Pizza Luce-catered lunch. At Carmichael Lynch, students engaged fearlessly with agency staff and appeared genuinely surprised at the creativity that pervaded the building. (After passing by a midday yoga class in the agency’s lobby, one bright-eyed young lady remarked, “I had no idea people would be having fun at the office.”)
 
The BrandLab cultivates and focuses such sentiments in hopes of transforming curious students into the next generation of passionate creative professionals. Each year, the organization places dozens of classroom alums in paid summer internships at local agencies. Whereas other organizations focus on supporting older college students who have already self-selected into creative majors, The BrandLab deals exclusively with high school students and college freshmen. “The goal is to captivate kids early, before they’ve really considered [and potentially dismissed, due to lack of professional support] marketing or advertising as a career,” explains Walthour.
 
After an intense “boot camp” that prepares them for a “real world” workplace, interns work 12 to 20 hours per week during the summer. Every Monday, they pair up with a “coach” — someone with academic or professional experience in marketing and advertising — for debriefing sessions, all held on the University of Minnesota campus. These sessions help the interns process their often intense summer experiences while providing additional instruction in advanced concepts like brand strategy and personal branding.
 
The BrandLab’s model is clearly successful. Many first-time interns return the following summer. The BrandLab alums often major in creative or marketing-related disciplines after heading off to college. As the organization’s first alums graduate from college, they’ll disperse into the creative workforce to build the broad, inclusive networks the industry needs.
 

Walkway Workstation adds tech amenities to treadmill desks

 
Kari Severson, a Minneapolis-based inventor and entrepreneur, has a fun, healthy, ultra-connected solution for sedentary office workers: the Walkway Workstation, a “treadmill desk designed with the purposeful user in mind.” On March 2, Severson and her team of contract designers and developers celebrated Walkway’s official launch at Startup Venture Loft (SVL), a North Loop coworking space and startup incubator.
 
SVL will permanently feature at least one Walkway desk, a high-visibility win for Severson’s health-and-productivity startup.
 
“We’re thrilled to have the support of Startup Venture Loft’s tenants and management,” says Severson, a self-professed fitness enthusiast who juggles a full-time job at United Health Group with her entrepreneurial duties at Walkway. “It’s gratifying to see people embracing the Walkway concept so enthusiastically.”
 
Walkway Workstation also recently announced a partnership with MSP International Airport. Severson’s team will deliver two Walkways to Concourse C, near gate C21, and one to Concourse F, near gate F3. More could follow in other locations this year or next.
 
The airport partnership is apt. Severson first came up with the idea for Walkway during a hectic, travel-heavy period in her life. Because her boyfriend was enrolled in graduate school at the University of California Los Angeles, and Severson had a full-time job in MSP and was pursuing master’s program Duke University in North Carolina, she was constantly crisscrossing the country.
 
“With all the travel and a generally unpredictable schedule, I found myself really inactive,” she says. She came up with a concept that improved upon existing treadmill desks, which didn’t feature the amenities or built-in controls that would eventually adorn the Walkway.
 
Each Walkway is a self-contained unit equipped with a sturdy treadmill, ample desk space, device charging ports and a free Internet hotspot. The treadmill’s speed is capped at two miles per hour, a relatively leisurely pace that facilitates multitasking and doesn’t tire out users too quickly. The setup is ideal for individual offices, common areas in open-plan workplaces, waiting rooms and institutional public spaces, says Severson.
 
“The goal is to make everyday lifestyle resources available to busy people,” she says, “and to seamlessly facilitate healthy choices in a convenient setting.”
 
Severson offers several different Walkway configurations, each ideal for a particular end-user. A light-duty treadmill base is ideal for home offices and small workplaces; a moderate-duty base works better in medium-sized, collaborative workplaces; and a heavy-duty treadmill supports near-constant use at large corporate offices, and airports and other public spaces. Each version comes with the user’s choice of a manually or electronically adjustable desk.
 
Though individual buyers and small offices can purchase Walkways at market price, Severson’s team seeks sponsorships to subsidize the cost of units in heavily trafficked public spaces. In effect, each public Walkway is an interactive billboard; sponsors pay for customized user interfaces and prominent, outward-facing logo displays visible to anyone who walks by.
 
And a lot of people can walk by: According to Walkway’s website, about 26,000 people per day walk by the company’s two MSP airport sites.
 
Severson is looking at other revenue-generation ideas, too, including a “freemium” model that offers free access for an initial period, and then imposes a per-minute or per-hour rate for continued use. She’s also mulling partnerships with content providers to deliver premium music and video to users willing to pay a fee for the service.
 
Severson is also keen on the concept of “Walkway pods,” which would feature two, three or more Walkways facing one another — good for “walking meetings” and other collaborative activities, she says.
 

Design firm Little evolves into holistic brand agency

Little, one of Minneapolis’s oldest and best-known design and branding firms, has emerged stronger and more focused from a recession that left some local peers reeling and put others out of business altogether. Since the beginning of 2014, the company has signed a dozen new clients — including high-profile organizations like US Bank and the Minnesota Timberwolves. Collectively, the new accounts will add about $2 million to the company’s top line — a hefty boost for a firm with revenues of about $10 million last year.
 
Little is also refreshing its leadership ranks. Monica Little, the firm’s founder and principal, stepped aside last year. Into her shoes stepped competent leaders like president/chief creative officer Joe Cecere, vice president of finance and administration Kirk Grandstrand, and director of marketing and business development Traci Elder. Cecere is a Little veteran, but Grandstrand and Elder are outsiders to Little and the agency world writ large: Little hired both away from Best Buy.
 
The leadership change, says Cecere, brought a rare opportunity to reassess Little’s priorities and refine the company’s approach in a competitive, rapidly changing industry that’s sensitive to economic disruption. Little has historically focused on high-quality, brand-focused design; in the 1980s, the company cut its chops producing colorful annual reports for MSP-based corporate behemoths like Hudson-Dayton (later Target) and Polaris. But the past decade’s economic turmoil and technological changes drove home the need for a broader, bottom-up approach to branding.
 
“At our core, we still believe in the power of design,” says Cecere, “but we’re a much more holistic brand agency now than even five years ago.”
 
Brand strategy and effective communications, both internal and external, are now critical components of Little’s work. “We want our clients to know what they stand for,” says Cecere, “and to be able to effectively communicate that to employees and customers.”
 
Cecere cites the Minnesota Timberwolves as a prime example. Little is currently helping the Wolves through an “inside out rebranding,” asking employees at every level of the organization for insight into its identity and purpose. The eventual goal: a recognizable, unified brand that produces a compelling, consistent fan experience “that feels right from the moment [fans] enter the arena to the moment they leave,” says Cecere. “As an organization’s most important brand stewards, employees are integral to a positive customer experience.”
 
A broad-based, recession-related drop in marketing budgets and promotional spending complicated Little’s “reset,” though the company survived the downturn relatively unscathed.
 
“Companies typically cut ad spending after they’ve reduced costs elsewhere,” says Cecere, “but we were fortunate not to lose any clients during the recession, just individual projects.”
 
In some ways, the recent economic downturn was a boon for Little, despite the temporary hit to revenues. Lean times tend to disrupt “comfortable” sectors; well-run companies and organizations typically respond by refocusing and rebranding. For instance, Carleton College and the University of St. Thomas Law School, both recent additions to Little’s portfolio, are trying to remain competitive and relevant in an increasingly cluttered higher-education market.
 
“[These schools are] competing against larger institutions with inherent structural advantages,” says Cecere. “For organizations in such a position, the importance of effective branding and communication is clear.” Especially in a world where disruption is the new norm, and companies large and small struggle to stand out from the crowd.
 

Tangletown/Wise Acre's farm-to-table growth

The calendar still says winter, but Tangletown Gardens is ramping up hiring, and investing in initiatives to make the popular South Minneapolis business “even better at what we grow, what we produce, and what we create for our customers and the communities we serve,” says co-founder and principal Scott Endres.
 
That doesn’t mean, however, that Endres and co-owner Dean Engelmann will tear up a playbook that has worked for more than a decade.
 
“The growth of our business has always been organic,” Endres says. “We make sure things as are as good as they can be before taking the next step. Right now, we feel there is room to grow and refine all aspects of our business without having to take on new ventures.”
 
Tangletown Gardens’ current ventures keep Endres, Engelmann and their staffers plenty busy. The flagship garden center at 54th & Nicollet supports a flourishing garden design and consulting business that counts some of the Twin Cities’ most notable companies, nonprofits, government organizations and individuals as clients. Off the top of his head, Endres lists the Museum of Russian Art, the Minneapolis Park Board, the Minnesota Landscape Arboretum and the U of M’s Horticulture Department as “garden partners.”
 
Endres and Engelmann met while enrolled in the University of Minnesota’s horticulture program. They worked in the landscape design business before setting out as partners and founding Tangletown. Careful product selection and innovative cultivation strategies play a role in their success, along with their backgrounds. According to Endres, Tangletown has “thousands of...perennial, annual and vegetable varieties,” along with “the most diverse group of unusual and hard-to-find woody plants in the Upper Midwest.”
 
In addition to the garden center, Endres and Engelmann run Wise Acre Eatery, a bastion of the Twin Cities’ farm-to-fork movement, and a 100-acre farm in Plato, which supplies Wise Acre and a flourishing CSA. According to Wise Acre’s website, “80 to 90 percent of what we serve is grown sustainably” on the Plato farm.
 
Since opening in 2012, Wise Acre has been joined by a host of farm-centric restaurants across town. But it remains unique. “Unlike the owners of any other restaurant we know of, we are the folks sowing the seeds, nurturing plants, and tending the animals in the morning, then delivering the harvest to our restaurant’s kitchen in the afternoon,” says Endres.
 
Endres and Engelmann grow produce year-round in state-of-the-art greenhouses to maintain their locally grown supply. The owners also keep Scottish Highland cattle, two heritage pork breeds and free-range poultry on the farm — a self-contained food ecosystem that relies on “biology, not toxic chemicals,” says Endres.
 
“Healthy soil creates healthy food and gardens, which ultimately create healthy people,” adds Engelmann.
 
This philosophy reflects Endres’ and Engelmann’s upbringing. Though horticulturalists by training, both grew up on small working farms in the family for generations. “Our fathers, grandfathers, and great-grandfathers knew the way they treated their land would shape its future,” says Endres. “We farm today in much the same way as the farms we grew up on.”
 
Current Tangletown Job Listings in Minneapolis
 
  1. Garden Designer
  2. Container Designer
  3. Gardener
  4. Seasonal Garden Center Associate
  5. Seasonal Landscape Team Member

 
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